Thread: [Atari] The Atari [Outsider Group!]
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Old June 3rd, 2024, 12:50 PM
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Default Re: The Atari [Outsider Group for RiverClan Plot!]

 

CROW
CROWN / CLAW OF THE CROWN / CLAW

TW: The application has mentions of blood and death


A large dark gray tom approaches you, his amber eyes gleaming with malice. "Prove your worth to Atari, or suffer," he snarls, lashing his tail. This is Crow, a 48 moon old member of Atari. He is a very strong and powerful tom, who isn't afraid to speak up against his own clanmates - even harming them if they did something wrong.

 


Crow is one of the most powerful and long-lasting Crowns Atari has seen, being fixed in his role for 29 moons out of his 48 moons of life. But what has he brought to the table in his moons of leading the group?

THE FEAST

Every full moon [or after a battle is won], Crow leads every able-bodied cat to the forest once the moon rises, and hunts. They kill everything and anything they can find, so long as it is not another member of Atari. Each cat must provide a minimum of 2 prey pieces to the feast.

Once the sun rises, the hunt ends and Atari takes their prey back to camp. The higher ups [and their family] grab their food first, then the keepers bring food to the Young. After that, Crow announces that the feast has begun, and it is an all-out brawl. Cats are allowed to share, fight and even kill for their food.

If a cat does not provide at least two pieces of food during the hunt or steal/harm a higher up or young for food, they get punished. The punishments range from not eating until the day after the feast to death.


THE VICTOR

Once a year [or when a season turns to another], There is a celebration in Atari, to either welcome a new season or to celebrate when the Long Claws were driven out. Crow makes this day a day of happiness and freedom, allowing members of Atari to do whatever they want and ignore the rules [unless it is a major one], and once night falls the group sits in the clearing to listen to Crow's stories about the driving out of the Long Claws [passed down from his ancestors].


THE SILENCE

The silence happens when a young or higher up member [or family member] pass. This is a day of grief and mourning. The passed cat is laid in the clearing, allowing cats to say goodbye. Once sun-high rolls around, the group takes grass, flower petals, moss, thorns, whatever they can find to cover the cat. The rest of the day is spent in silence as they mourn the passed cat. Once the sun rises, the higher ups give their good-byes before they get carried out to be buried. This does not happen for any other role, Only the young and Higher up [and family] members.




BATTLE TACTICS

When it comes to fighting, Crow likes to take a different, more... unique approach. This allows him to make sure the enemy never expects what is coming, and alternates between different styles

I. The Silent Assault

This is used at night, and involves 2 waves.

Crow takes his darker-furred and smaller cats to the front, that way they are less noticeable. The rest of the able-bodied Atari are behind, not too far from them. When the time reveals itself, Crow leads the Shadows [His first wave cats, due to their darker and smaller build blending with the shadows] to attack, taking them by surprise. Since it is a relatively small group of cats, He makes the enemy think that they are retreating after a bit, when in reality they are going to fetch the second wave. The second wave is made up of the rest of the cats who Crow did not pick as the Shadows, and they join in on the fight, ensuring surprise during the attack. This is Crow's favorite and most effective method of attack.


II. Scouting the Perimeter

This is used in daylight, takes 2 days, and involves 3 waves

Crow takes two groups of cats, ensuring that the two groups have 5 cats in them. Group one goes to the border, pretending to mark the border. Group two hides themselves, taking note of the layout and when the RiverClanners come by. After that, they return home and report their findings. The next day, Crow leads the attack using the information the groups found the day prior. The first two groups are stationed and told to act how they did the day prior, and when the time strikes, Crow launches into battle, leading Atari with them. This involves time and strategy, but pays off in the end.


More t




OTHER STUFF

-Crow is ruthless and doesn't care about anyone other than himself.

-He is quick to challenge and start a fight

-When RiverClan arrives, he will be hostile to them from the get-go



 
wip





Someone once said-

❞Shoot for the moon.
Even if you miss,
You will land among the
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Last edited by Beaan; June 15th, 2024 at 09:12 PM.
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