Undercover
May 31st, 2017, 07:28 PM
Plot
The Island RPG is a roleplay filled with secrets and adventure that awaits the strong at heart. You didn't end up here out of mere whim. No, something much stronger must have pulled your soul to this Island Haven, away from the earth and all you ever thought was real. Something inside must be awakening. Those who find themselves on The Island discover their true nature. If you are here, you must be ready to unlock what you never thought possible.
Beings Allowed
Demons
Werewolves
Vampires
ShapeShifters
Magic Folk
Centaurs
Elemental Power Harnesses
Humans
Rules
Do not godmod
No powerplaying
Characters must be accepted before roleplaying can begin
All plots that are considered 'big' must be approved by Undercover
No extra tribes may be created without consent of Undercover
Three character limit per roleplayer
Follow the WCO rules
3+ sentence posts are encouraged but not required
Do not kill another’s character without their roleplayer’s consent.
Try to use your best grammar.
Please don't clog up the thread with spam
Do not post multiple times in a row
Respect your superiors and have fun!
Ranks
Vojda: The leader or head of the tribe
Sijainen: Deputy or the second in command to the Vojda
Eniyan: General members of the tribe; the army and city population
Stagiar: Those in training to enhance their skills; will be trained by another of their kind
Vankila: Prisoner or strangers that are residing in the Tribe
Rolnik: Farmers and Animal Managers
Batedor: Aid in brute strength and defence; Scouts
Biography Form
Biography that are to be eligible for approval must include but not limited to the bolded topics as follows.
Name:
Age:
Gender:
Being:
Tribe:
Current Rank:
Desired Rank(s):
Previous Rank(s):
General Description: (Five + Sentences)
Height: (Feet and Inches)
Weight: (Pounds, please)
Picture: (Linked)
Personality Overview: (Five + Sentences)
Positive Traits:
Negative Traits:
Fears: (3+)
Significant Other:
Crush:
Offspring:
Parents:
Tattoo(s):
Piercing(s):
Mame(s) or Noticeable Injuries:
Trinkets or Unique Markings:
Tribes
The first inhabitants of The Island figured the only way for peace was separation by one’s own kind. So the first, and only, tribes were created, each with their own unique motivations and views. Each tribe is to be one's home, protection, and family for life, because once you leave Earth, there's no going back. The separations are as follows.
Arshiah
Arshiah is the home to the daring and unique. They are carefree, and while undoubtedly foolish and overbright at times, those united beneath the Hidden Infinity can cause quite the stir in memory and soul.
Deramise
The triune circles represent that which the Demrise people cherish most; honesty, charity, and love. Far from being sappy, soft beings, they are quite the opposite, appearing solitary yet bound to each other by what many cannot tell for themselves.
Augusine
Welcoming and wise, yet also passionate and strong-willed, those united under the symbol of the rising sun are very welcoming and friendly toward strangers. That, however, is not to be seen as weakness. The Augusine warriors have something great at hand, that which many overlook for foolishness.
Sekorthage
Those who gather under the Winged Scepter value loyalty and dominance above all. Sekorthage people just may seem extremely power-hungry, dominant, and fierce at first glance, but there's much more to these darkness-dwellers that what meets the eye.
My Biography Form
Name: Audric (Auttie) Jayra Carthane
Age: 15
Gender: Female
Being: Shape-Shifter (Can become a small auburn fox at will.)
Tribe: Arshiah
Current Rank: Batedor
Desired Rank(s): Batedor
Previous Rank(s): Vankila, Stagiar
General Description: Auttie is a shorter figure who is a lot stronger than you think. Her arms and legs are well-muscled from long days of living by herself, even struggling to hang on to life at times. Her face has hardly-visible freckles and pale skin. She has soft, brown hair the color of an auburn sunset and her eyes are a deep, intense coffee brown with a hint of pale green. If it weren't for her fierce nature, she would be actually quite attractive.
Height: 5"2
Weight: 109 lbs
Picture: https://s-media-cache-ak0.pinimg.com/originals/99/f2/52/99f25214defc1b21a1782f61ee7a9654.jpg
Personality Overview: Auttie has a very well-rounded personality. She is extremely independent and can be quite stubborn. She is very determined; when she starts something, she will most likely finish. Although she has made a life of stealing and thieving, Auttie has tried, over the past years, to change her ways. Some memories, and experiences, never truly leave us. They haunt her footsteps as surely as death does.
After many harsh encounters with different people, Auttie suffers from Aphenphosmphobia (google it). She is a little on the tough-it-out side, and gives an air of intimidation, despite her slight appearence.
Positive Traits: Alert | Independent | Determined
Negative Traits: Stubborn | Blunt | Fierce
Fears: Public Speaking | Being Captured | Crowds
Significant Other: None/Open
Crush: None/Open
Offspring: None
Parents: Anderson and Madge
Tattoo(s): Detailed, all black tattoo of a wolf's (muzzle to nape) on the back of her neck
Piercing(s): None
Mame(s) or Noticeable Injuries: Scars on her back from a long-ago whipping
Trinkets or Unique Markings: She has a simple necklace of rope with a single red bead laced with intricate carvings.
The Island RPG is a roleplay filled with secrets and adventure that awaits the strong at heart. You didn't end up here out of mere whim. No, something much stronger must have pulled your soul to this Island Haven, away from the earth and all you ever thought was real. Something inside must be awakening. Those who find themselves on The Island discover their true nature. If you are here, you must be ready to unlock what you never thought possible.
Beings Allowed
Demons
Werewolves
Vampires
ShapeShifters
Magic Folk
Centaurs
Elemental Power Harnesses
Humans
Rules
Do not godmod
No powerplaying
Characters must be accepted before roleplaying can begin
All plots that are considered 'big' must be approved by Undercover
No extra tribes may be created without consent of Undercover
Three character limit per roleplayer
Follow the WCO rules
3+ sentence posts are encouraged but not required
Do not kill another’s character without their roleplayer’s consent.
Try to use your best grammar.
Please don't clog up the thread with spam
Do not post multiple times in a row
Respect your superiors and have fun!
Ranks
Vojda: The leader or head of the tribe
Sijainen: Deputy or the second in command to the Vojda
Eniyan: General members of the tribe; the army and city population
Stagiar: Those in training to enhance their skills; will be trained by another of their kind
Vankila: Prisoner or strangers that are residing in the Tribe
Rolnik: Farmers and Animal Managers
Batedor: Aid in brute strength and defence; Scouts
Biography Form
Biography that are to be eligible for approval must include but not limited to the bolded topics as follows.
Name:
Age:
Gender:
Being:
Tribe:
Current Rank:
Desired Rank(s):
Previous Rank(s):
General Description: (Five + Sentences)
Height: (Feet and Inches)
Weight: (Pounds, please)
Picture: (Linked)
Personality Overview: (Five + Sentences)
Positive Traits:
Negative Traits:
Fears: (3+)
Significant Other:
Crush:
Offspring:
Parents:
Tattoo(s):
Piercing(s):
Mame(s) or Noticeable Injuries:
Trinkets or Unique Markings:
Tribes
The first inhabitants of The Island figured the only way for peace was separation by one’s own kind. So the first, and only, tribes were created, each with their own unique motivations and views. Each tribe is to be one's home, protection, and family for life, because once you leave Earth, there's no going back. The separations are as follows.
Arshiah
Arshiah is the home to the daring and unique. They are carefree, and while undoubtedly foolish and overbright at times, those united beneath the Hidden Infinity can cause quite the stir in memory and soul.
Deramise
The triune circles represent that which the Demrise people cherish most; honesty, charity, and love. Far from being sappy, soft beings, they are quite the opposite, appearing solitary yet bound to each other by what many cannot tell for themselves.
Augusine
Welcoming and wise, yet also passionate and strong-willed, those united under the symbol of the rising sun are very welcoming and friendly toward strangers. That, however, is not to be seen as weakness. The Augusine warriors have something great at hand, that which many overlook for foolishness.
Sekorthage
Those who gather under the Winged Scepter value loyalty and dominance above all. Sekorthage people just may seem extremely power-hungry, dominant, and fierce at first glance, but there's much more to these darkness-dwellers that what meets the eye.
My Biography Form
Name: Audric (Auttie) Jayra Carthane
Age: 15
Gender: Female
Being: Shape-Shifter (Can become a small auburn fox at will.)
Tribe: Arshiah
Current Rank: Batedor
Desired Rank(s): Batedor
Previous Rank(s): Vankila, Stagiar
General Description: Auttie is a shorter figure who is a lot stronger than you think. Her arms and legs are well-muscled from long days of living by herself, even struggling to hang on to life at times. Her face has hardly-visible freckles and pale skin. She has soft, brown hair the color of an auburn sunset and her eyes are a deep, intense coffee brown with a hint of pale green. If it weren't for her fierce nature, she would be actually quite attractive.
Height: 5"2
Weight: 109 lbs
Picture: https://s-media-cache-ak0.pinimg.com/originals/99/f2/52/99f25214defc1b21a1782f61ee7a9654.jpg
Personality Overview: Auttie has a very well-rounded personality. She is extremely independent and can be quite stubborn. She is very determined; when she starts something, she will most likely finish. Although she has made a life of stealing and thieving, Auttie has tried, over the past years, to change her ways. Some memories, and experiences, never truly leave us. They haunt her footsteps as surely as death does.
After many harsh encounters with different people, Auttie suffers from Aphenphosmphobia (google it). She is a little on the tough-it-out side, and gives an air of intimidation, despite her slight appearence.
Positive Traits: Alert | Independent | Determined
Negative Traits: Stubborn | Blunt | Fierce
Fears: Public Speaking | Being Captured | Crowds
Significant Other: None/Open
Crush: None/Open
Offspring: None
Parents: Anderson and Madge
Tattoo(s): Detailed, all black tattoo of a wolf's (muzzle to nape) on the back of her neck
Piercing(s): None
Mame(s) or Noticeable Injuries: Scars on her back from a long-ago whipping
Trinkets or Unique Markings: She has a simple necklace of rope with a single red bead laced with intricate carvings.